Right after the high of GCAP, I attended PAX Australia, in all of its glory. The three days, spanning from October 30th to November 1st were epic, intense and tiring. However, it was the perfect end to the first official Melbourne Games Week.
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Melbourne International Games Week wrapped up on November 1st. After a whole week of conferences, exhibitions and lots of alcohol, it's fair to say that I'm exhausted. However, thinking back on the various events, I don't think I've ever left something as inspired as games week made me. I was privileged to meet game developers who were passionate about their craft, and intent on doing right by the player. I thought I'd share my experiences of the week, starting with Game Connect Asia Pacific otherwise known as GCAP.
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